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Specifies how the buttons are to be arranged.
There are three options:
- Vertical Column of Buttons
Buttons are automatically arranged in a column, the first button at
the top. Each button is the Default Size and spaced according to the
Horizontal and Vertical Spacing settings.
- Horizontal Row of Buttons
Buttons are automatically arranged in a row, the first button at the
left. Each button is the Default Size and spaced according to the Horizontal
and Vertical Spacing settings.
- Specify Size and Position of Each
Button
Lets you arrange buttons however you like. You can move and resize buttons
by using the handles on the The Button Editor Window. You can also set
the total project size by resizing the Button Editor Window, or you
can enter the project's pixel dimensions directly.
Specifies the size of the project in pixels. This option
is only available if you have selected Specify Size and Position of Each
Button. In other modes the project is resized automatically to fit all
buttons made.
- Size
The default size of all buttons if your buttons are auto-arranged
in a column or row. New Text Buttons will also default to this size.
- Spacing
The size of the gap between each button if you are auto-arranging buttons
in a row or column. It has no effect if you are specifying the position
of each button.
The X setting specifies the gap to the left
and right of each button.
The Y setting specifies the gap to the top and bottom of each button.
Grids can be used to accurately position
and size buttons. They are also useful for arranging buttons in a regular
pattern.
- Snap to Grid
If checked, buttons will "snap" into position, according to
the grid spacing.
- Show Grid
If checked, the grid is displayed as a pattern of dots. Each dot represents
an intersection between vertical and horizontal grids.
- Color
Specifies the display color of the grid.
- Spacing
Specifies the distance in pixels between each grid line.
The X setting specifies between horizontal grids.
The Y setting specifies between vertical grids.
The project background may be either colored or a bitmap.
Clicking on the Background Color swatch will display the Color Dialog
where you can select a color or enter the RGB values of a color. The only
bitmap formats supported by 1 Cool Button Tool are CompuServe GIF, and
JPEG.
You can either type a bitmap name into the edit box, or
click on the
button to open the File Dialog Box.
Tip:
Background bitmaps may be used as interactive image maps, where the up
states of any buttons are invisible, and buttons appear only when you
move the mouse over them.
A
background bitmap can be aligned in one of three ways:
- Center background bitmap
The background bitmap is centered to the applet area.
- Scale background to fit applet
The background bitmap is enlarged or reduced to fit the applet area.
Note:
Java applets and Flash files cannot have transparent backgrounds.
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Perform these actions on startup:
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This is a list of actions to perform when the project starts.
Actions may include animations such as moves and transforms. For example,
when the project starts you can use this list to slide buttons onto the
applet area.
The 1cbt-logo.1cb sample illustrates how startup
actions can be used.
See the Action and Animation
topic for a list of actions available.
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Play only one sound at a time (no auto-mixing):
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This is a global setting that prevents more than one sound
being played at a time. By default, sounds are played to completion, and
if a new sounds starts before another sound has finished, the sounds will
be automatically mixed.
See also Button Sounds
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