The Button Properties Tab - More Options


Advanced button properties are only visible if you press the More Options button on the Button Properties Tab.

Opacity: (Flash only)

This setting changes the opacity level of the selected button. This will only work in Flash files created by 1CBT and will not work in Java applets.

Note:
Opacity cannot be previewed in the Editor Window. To see Opacity you will need to use the Test Flash File in Browser function.
Opacity will be added to the next release of Java version of 1CBT.

Button Position and Size:

Pos: Specifies the position of the button. "Pos:" is greyed-out if your buttons are arranged in a row or column, because buttons are automatically repositioned in these modes.

Size: Specifies the size of the button. "Size:" is greyed-out if your buttons are arranged in a row or column, because buttons are automatically re-sized in these modes.

Action:

Specifies the action(s) to be performed when the designated event occurs. Actions allow one button to control the appearance, position and movement of other buttons and are the key to creating complex button systems such as popup menus.

Please refer to the Action and Animation topic for more information.

Button Settings :

The following button settings allow you to control other miscellaneous settings.

Initially Checked:
Specifies whether the button is checked (i.e. in the down state) when the button project starts playing. This option is only available for Check Boxes and Radio Buttons.

Initially Visible:
Specifies whether the button is visible when the button project starts playing. Buttons can be shown and hidden by using Actions.

Button is Dragable:
Specifies whether the button can be dragged around while the button project is playing. A dragable button can be dragged and dropped onto any non-dragable button. When a dragable button is dropped the following things happen:

  • The dragable button will disappear.

  • The dragable button's up state sound will be played.

  • The browser will be sent to the dragable button's Link.

Active Button / Show Hand Cursor:
Specifies whether the "Pointing Finger" cursor is displayed while the cursor is over the button. For Flash files, this also makes the button inactive - that is, the button cannot trigger any actions or change state by itself.

Note: Only Internet Explorer 4 (and IE3.02 with the latest JVM) can display the hand cursor in Java applets.

Restart Animations:
Specifies whether GIF animations are restarted when the button state changes or becomes visible. This is particularly useful for non-looping animations. It allows you to build transitions such as a door opening when you mouse-over a button, and a door closing when you leave the button.

Note 1: Only Netscape 4 and Internet Explorer 4 (or more recent browsers) support GIF animations in Java applets. 1 Cool Button Tool - Flash 1.5 does not support gif animations, it is expected to be added in the next release of the Flash version.

Note 2: Animated GIFs will only animate if you have the latest Java Virtual Machine (JVM) installed. If you do not have the latest JVM, 1 Cool Button Tool will display the first frame only. See the FAQ for help on upgrading your JVM.

Note 3: When animations are restarted they are reloaded from the server, resulting in considerable lag, depending on the speed of your connection. You can prevent this from happening by including your content in an archive (a CAB or JAR file), whereby the animation will be reloaded from the archive file.

Advanced Button Style Options:

These settings allow you to customize the look at the buttons - we recommend that you experiment with these settings to create a really unique look for your site.

Depth:
Specifies the depth of the button. That is, how far the button appears to "stick out" above the surface. If you specify a depth that is more than ½ the value of the actual button height or width, an error message will be displayed and the maximum value will be entered into this field for you.

Shading:
Specifies the type of shading on the button.

Light Shading:
Means less contrast between highlight and shadow colors.

Heavy Shading:
Means more contrast between highlight and shadow colors.

Flat Shading:
Means a flat-edged, or sharp-edged button.

Border:
Specifies the thickness of the border for this button state. Borders are colored rectangles drawn outside the button area

Border Color:
Specifies the color of the border for this button state. Clicking on the Button Color swatch will display the Color Dialog where you can select a color or enter the RGB values of a color.